Bear@Melb

Transient Spaces

Entries from November 2006

On-Line Games

November 6th, 2006 · 1 Comment

One of the most popular and abiding on-line games currently is Sid Meier’s Civilization III. Unlike many of the latest games, CIV III is not a real time simulation (RTS) but rather a turn-based game which takes the player back to the days of early on-line games such as Chess. The similarities to Chess continue […]

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Interactivity

November 6th, 2006 · Comments Off

Japan has long had a fascination with interactive technology. Due to social pressures brought about by uneven population and age distribution, increasingly young technologically-orientated Japanese people (‘Otaku’) are turning to interactive dolls for companionship and entertainment. This is also occurring with the elderly in Japan as there is a lack of grandchildren for these elderly […]

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Mobile Phones

November 6th, 2006 · Comments Off

Mobile phones have conferred a new mobility in the modern world. It is only a short time since science fiction such as ‘Star Trek’ envisaged a compact hand communicator which has occurred through the use of increasingly smaller and smaller mobile phones. However, the increased mobility and transmitting ability of mobile phones have seen them […]

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Cyberspace

November 6th, 2006 · Comments Off

Cyberspace is a non-physical space where dissidents and protestors can assemble without surveillance from the government. It is a central place where peoples from around the world can assemble, swap ideas and build alliances to fight against increasing globalization by using its own electronic and networked weapons against it. Many indigenous groups have allied themselves […]

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